It's Our World
Press kit · It's Our World is a real-time base-building strategy game where you turn a mobile HQ into a fortress on a zombie-infested island – and hold it when the hordes come at night.
Fact sheet
| Developer | Daniel Gaming Studio, a solo developer from Germany |
|---|---|
| Release | Coming soon. Free demo from approx. Feb 1, 2027, Steam Next Fest Feb 22 – Mar 1, 2027. Early Access planned for 2027. |
| Platform | Windows PC (Steam) |
| Genre | Real-time base-building strategy, zombie survival |
| Engine | Unreal Engine 5 |
| Languages | English, German (more planned) |
| Price | TBA |
| Steam | Steam page coming soon |
| Contact | press@danielmoroglu.dev |
Description
You command a small band of survivors on a zombie-infested island. Turn a mobile headquarters into a fortress, send your settlers out to scavenge – and make sure the walls hold when night falls.
- BuildWalls, gates, towers, workshops, a lab and a quarantine station. Your settlers gather, build, heal and fight on their own – you decide where and with what.
- ScavengeSearch houses and wrecked vehicles, carry the loot home and take back the town building by building. Every trip outside the walls is a risk.
- HoldThe hordes grow every night. Several zombie types, bosses, day and night, weather – and refugees who may already be infected.
- Fight backDrive, refuel and repair vehicles. Call in helicopters and air strikes when the wall is about to break.
History
It's Our World started as a small experiment: how many zombies can a single developer put on screen in Unreal Engine 5, and what would make defending a base against them feel tense instead of routine? It grew into a base builder about decisions under pressure. Do you send your squad to one more house, or bring them home before dark?
Credits
Design, programming and production: Daniel Gaming Studio · Music: juanjo_sound · It's Our World uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.



